I'm working on a series of articles to make learning Rust a bit smoother. There are loads of resources out there—books, videos, blog posts—all about Rust and why it's worth checking out. But sometimes, even with all that, it's tough to find something that really clicks, whether it's because the writing style isn't quite your thing or it doesn't cover everything you're hoping for.
I know there are already some excellent resources, but I still think there's a need for something that gives you a solid foundation in modern Rust. This series will cover the basics, naturally, but it'll also dive into some more advanced topics like data structures, design patterns, building distributed systems (with actual, working examples!), and even how to build a compiler in Rust. I'm also planning to show how you can use Rust for systems programming.
This is a pretty big undertaking, so it's going to take a while. I'm starting with the core concepts of Rust, explained in simple terms, and will gradually build up to the more complex stuff. I'll be including practical examples and real-world use cases as we go.
Happy reading, and I hope you enjoy it! 🚀